The 3d images shown above were personally produced for a variety of different companies. To see the entire 3d portfolio and the architectural renderings, simply click on the above image!
Also, check my New Book: 3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max
The following tips and tutorials are mostly related to 3d architectural visualisation.
This part 2 series will focus mainly on proprietary rendering tools such as batch camera render; and on a fantastic tool/script for Verified Views Methodology/Planning:
To do so, simply select the camera from the Camera Manager settings and click on the Copy button .
Next, select a new camera and click Paste.
Feel free to name the folders and/or sub-folders differently, if desired
Click on the MAXScript button from the main toolbar and choose to open a New Script.
It's imperative to use forward slashes, as opposed to back slashes.
If for some weird reason the script isn't working; try opening the spreadsheet file in a notepad program, and save it again out from the notepad program as, a csv file.
Unity is a cross-platform game creation system developed by Unity Technologies.
For more information about the overall process, please visit the following government websites:
Verified Views Methodology
GLVIA (Guidelines for Landscape and Visual Impact Assessment)
In addition, it's worth checking its visualisation page/tab guidelines
Government Pre-Application Advice
I hope you have found this article somehow useful!
New Book: 3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max
More tips and Tricks:
Tips & tricks for architectural Visualisation: Part 1
Essential tips & tricks for VRay & mental ray
Creating Customised IES lights
Creating a velvet/suede material