Tips & tricks for architectural Visualisation : Part 2
This part 2 series will focus mainly on proprietary rendering tools such as batch camera render; and on a fantastic tool/script for verified views methodology/planning:
To do so, simply select the camera from the Camera Manager settings and click on the Copy button .
Next, select a new camera and click Paste.
Feel free to name the folders and/or sub-folders differently, if desired
Click on the MAXScript button from the main toolbar and choose to open a New Script.
Unity is a cross-platform game creation system developed by Unity Technologies.
For more information about the overall process, please visit the following government websites:
Verified Views Methodology
GLVIA (Guidelines for Landscape and Visual Impact Assessment)
In addition, it's worth checking its visualisation page/tab guidelines
Government Pre-Application Advice
I hope you have found this article somehow useful!
More tips and Tricks:
Tips & tricks for architectural Visualisation: Part 1
Essential tips & tricks for VRay & mental ray
Creating Customised IES lights
Creating a velvet/suede material